Pterodactyl Panel Basics

A quick tour: console, files, settings, allocations, databases and backups.

#pterodactyl#panel#basics
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Step 1

Console

Watch live logs, send commands, and see startup output. If a server won't start, the last lines here are your best clue.

Step 2

Power Controls

Start/Stop/Restart is the normal flow. Use Kill only if the process is stuck (it force-terminates).

Step 3

Files

Upload, edit, unzip, and manage server files. Use the file editor for configs like server.properties, config.yml, etc.

Step 4

SFTP

Use an SFTP client (WinSCP/FileZilla) with your panel credentials to upload large modpacks or worlds reliably.

Step 5

Startup

Startup variables are the 'knobs' that control your egg (server type). Example: jar name, mod loader, or JVM flags, depending on the game.

Step 6

Backups

Create manual backups or schedule them. Restore to roll back broken updates fast.

Step 7

Databases

Create MySQL databases for plugins/mods that need them (e.g., LuckPerms, Dynmap, web panels).

Step 8

Allocations (Ports)

Your main port is where players connect. Additional allocations can be used for extra services (query ports, extra instances, etc.).

Step 9

Users

Add subusers to share access (friends, staff). Fine-grained permissions keep things safe.